HTTP Endpoints¶
GET /timer/{timer_id}
¶
Get information on a timer.
Parameters:
timer_id
: The ID of a timer,int
in path.
Returns:
a
Timer
object.
Raises: 422
(bad timer ID), 404
(timer not found) or 500
(server error).
POST /timer/{timer_id}/{side}
¶
Join the home or away side of a timer.
Parameters (path):
timer_id
: The ID of a timer,int
.side
: Either0
(home) or1
(away).
Returns (JSON body):
token
: A string, the token to use to connect.timer
: An int, the ID of the new timer.
Raises: 422
(bad timer ID), 404
(timer not found), 409
(timer already has away) or 500
(server error).
POST /timer
¶
Create a new timer.
Parameters (JSON body):
stages
: an array ofStageSettings
objects.as_manager
: optionalboolean
, default false.
Returns (JSON body):
token
: A string, the token to use to connect.timer
: An int, the ID of the new timer.
Raises: 422
(bad settings) or 500
(server error).
If as_manager
is false
, you will be added to the game as the host, and the token returned will be a player token. The game will be unmanaged.
Otherwise, no host will be added and the token returned will be a manager token.
GET /stats
¶
Get stats relating to the app.
Returns (JSON body):
an
AppStats
object.
Raises: 500
(server error).